OFFENSE: Passing (min 5 att/game)
| player/team | div(g) | C |
A | yds |
C% | td |
int | rating |  | FYU Squad | B(7) | 80 |
132 | 1032 | 60.6 | 17 |
8 | 104.7 |  | River City | B(9) | 80 |
111 | 1231 | 72.1 | 22 |
3 | 138.2 |  | Showtime | B(8) | 73 |
147 | 936 | 49.7 | 14 |
14 | 95.5 |  | Blueprint | B(8) | 55 |
99 | 758 | 55.6 | 12 |
5 | 102.2 |  | Usual Suspects | B(8) | 53 |
77 | 564 | 68.8 | 5 |
2 | 119.5 |  | Computer Blue | B(9) | 51 |
52 | 1250 | 98.1 | 16 |
21 | 118.8 |  | Usual Suspects | B(8) | 47 |
73 | 436 | 64.4 | 6 |
5 | 94.4 | |
| OFFENSE: Receiving
| player/team | div(g) | rc |
yds | td |  | River City | B(9) |
17 | 366 | 7 |  | Showtime | B(8) |
22 | 348 | 6 |  | FYU Squad | B(7) |
20 | 317 | 7 |  | Computer Blue | B(9) |
15 | 299 | 4 |  | UDR Eagles | B(8) |
15 | 296 | 4 |  | Showtime | B(8) |
24 | 280 | 5 |  | Usual Suspects | B(8) |
30 | 273 | 3 |  | River City | B(9) |
14 | 250 | 3 |  | River City | B(9) |
16 | 228 | 7 |  | River City | B(9) |
16 | 226 | 5 | |
| OFFENSE: Rushing
| player/team | div(g) | ru |
yds | td |  | UDR Eagles | B(8) |
43 | 627 | 8 |  | River City | B(9) |
16 | 251 | 3 |  | Evolution | B(8) |
15 | 211 | 2 |  | Evolution | B(8) |
15 | 188 | 1 |  | Blueprint | B(8) |
18 | 185 | 6 |  | River City | B(9) |
13 | 145 | 2 |  | Showtime | B(8) |
7 | 141 | 1 |  | Computer Blue | B(9) |
12 | 135 | 3 |  | HellHounds | B(7) |
10 | 123 | 2 |  | P2W | B(7) |
4 | 108 | 0 | |
|